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Creating an event to play a particular sound when eliminating a specific player?
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Topic: Creating an event to play a particular sound when eliminating a specific player? (Read 1221 times)
videocontact
Jr. Member
Posts: 52
Creating an event to play a particular sound when eliminating a specific player?
«
on:
December 29, 2021, 04:56:53 AM »
Hello everyone,
I would like to have an event that when a particular player (defined by name) is eliminated, a sound that I defined is played.
Is it possible, if so can you help me?
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videocontact
Jr. Member
Posts: 52
Re: Creating an event to play a particular sound when eliminating a specific player?
«
Reply #1 on:
December 29, 2021, 05:07:46 AM »
I think I have found the solution, by assigning an ID number to the player and placing it under the conditions of the event.
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Blind Joe
Newbie
Posts: 40
Re: Creating an event to play a particular sound when eliminating a specific player?
«
Reply #2 on:
December 29, 2021, 06:33:58 AM »
Correct
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Corey Cooper
Administrator
Hero Member
Posts: 6220
Re: Creating an event to play a particular sound when eliminating a specific player?
«
Reply #3 on:
December 30, 2021, 04:20:59 PM »
Yes, using the ID works. Each player also has an internal ID assigned to them. You can use that in the conditions as well. If you check the "Show all fields" box on the Game Player or Database Player windows you'll see the player's Internal ID.
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Creating an event to play a particular sound when eliminating a specific player?