Hey! Sorry you had to wait on my response.
Is there a condition I can put into Table Balance Suggestion to not fire if the accepted move will result in the Consolidation event firing? When a table is breaking, I want to be able to pause the clock.
Unfortunately no. The events are completely disconnected. Specifically because the second one, the Table Consolidation event, requires human input. You can't predict what the operator will do. He/she may decide not to accept the suggested movement (which may be a consolidation). There is simply no way to know. Furthermore, the operator can choose on a per-player basis which movements to accept. This may change whether or not a table consolidation occurs.
Relatedly, is there a way to automatically accept the proposed move and show the Player Movement screen for either event?
Yes! This is a setting on the Tables tab. You can choose to
Automatically accept player movement suggestions.
To show the Player Movement screen automatically you can check the box on the Player Movement window that says
Display Player Movement screen when movement suggestion accepted. The more elaborate way to do this is to create a screen set with the Player Movement screen in it, and use conditions that test the
lastPlayerMoveTime variable. This would allow the software to display the Player Movement screen for a specified amount of time after a player movement occurs, and then resume the usual screen rotation. Happy to help with this configuration - just let me know if this is what you are trying to do.